
Saul David Abreu
I’m an engineering polyglot with world-class expertise in Unreal Engine, with nearly 2 decades of experience on the frontlines of game engine and live service game development, balancing the need to create lasting, well-principled systems with the need to pragmatically solve emergent issues quickly.
Expertise


- C++, C#, Java, Python
- Live Service Hotfix, Release, & Development Worfklows
- DevEx & Tools Engineering
- Localization & Internationalization Pipelines & Tooling
- Custom Backend Service Integration
- Unreal Engine 4 & 5
- Dev Ops & Build Engineering: Perforce, Jenkins, Horde
- User Interface Tech: Slate, UMG, Common UI, Model View Viewmodel
- Online Platform Integration: Steam, Epic Game Store







