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Saul David Abreu

I’m an engineering polyglot with world-class expertise in Unreal Engine, with nearly 2 decades of experience on the frontlines of game engine and live service game development, balancing the need to create lasting, well-principled systems with the need to pragmatically solve emergent issues quickly.

Expertise

  • C++, C#, Java, Python
  • Live Service Hotfix, Release, & Development Worfklows
  • DevEx & Tools Engineering
  • Localization & Internationalization Pipelines & Tooling
  • Custom Backend Service Integration
  • Unreal Engine 4 & 5
  • Dev Ops & Build Engineering: Perforce, Jenkins, Horde
  • User Interface Tech: Slate, UMG, Common UI, Model View Viewmodel
  • Online Platform Integration: Steam, Epic Game Store

Studios

Credits