Headshot of Saul David Abreu

Saul David Abreu
Principal Engineer

(he/they)

16 year game industry veteran with world-class expertise in C++ and Unreal Engine. Highly experienced in shipping
and maintaining several critically acclaimed live service online multiplayer games across desktop, console, and mobile
platforms internationally. I excel in domains where I can be a software architect, not only a software engineer – core engine tech, systemic gameplay, developer tools, UI engineering.

I love architecting frameworks and tools that
both stand the test of time and are intuitive for others – whether engineer, artist, designer, or otherwise.

Expertise & Experience

  • C++, C#, Python
  • Online Multiplayer Gameplay
  • DevEx & Tools Development
  • Live Service Release & Development
  • Online Backend Service Integration
  • Localization & Internationalization
  • Unreal Engine 4 & 5 (Engine & Gameplay)
  • Modular & Extensible Software Architecture
  • User Interface Tech: Slate, UMG, Common UI, Model View Viewmodel
  • DevOps & Build Engineering: Perforce, Jenkins, Horde
  • Online Platform Integration: Steam, Epic Game Store

Studios


Notable Credits